Change Your Introduction, Change The Atmosphere
At an event in Tucson, and in light of the recent events, we decided to take a different approach to the typical event introduction. Instead of one…
Mirra Fine
Jan 24, 2011
STOP: Teach Art Before Your Customers Answer Questions
Many of us run individual perspectives activities designed to allow participants to communicate their thoughts and feelings in a different way.…
David Roberts
Jan 14, 2011
Out of A Meeting and Daydreaming, A Company is Formed
Ever since The Sixth Sense, we have wanted to have wearable data, or at least Smart Clothes like in Back to the Future. Contrary to popular belief,…
Brandon Klein
Nov 17, 2009
Build A House Exercise
Click here to download (6MB) the materials necessary for the assignment (graphics, price lists, design requirements, materials...) No overview…
Brandon Klein
Feb 12, 2007
Models : Overview To Help Set Context
DESCRIPTION: In the “classic, 3-day DesignShop” an hour or so is set aside during the first day for the facilitation team to introduce models about…
Brandon Klein
Nov 30, 2006
Build A Model II
DESCRIPTION: This is a usually a DesignTeam module in the Scan phase of the process. Each team is given a materials for them to use to construct a…
Brandon Klein
Aug 09, 2006
Build A Model
DESCRIPTION: This is the generic form of a majority of DesignTeam assignments. Each team is assigned to build a model that clarifies some process or…
Brandon Klein
Jul 25, 2006
Modeling, Models and More
“The best learning takes place through play. I am not talking about playing with Nerf balls and hula hoops. Rather, I am talking about playing with…
Brandon Klein
Sep 26, 2005
You are the model (versus talking about the model)
Problem Models in and of themselves may or may not be useful to a recipient of the model. The form of the introduction of a model may even be an…
Brandon Klein
Sep 12, 2005
Simulations, Modeling, Elevating Collaboration
Problem Creating a future is extraordinarily difficult to do without experiencing it. You can’t know how to drive a car until you drive one. Humans…
Brandon Klein
Jun 13, 2005