The CEO of Undercurrent and author of ‘Game Frame’ talks about how to make life more interesting and engaging through the use of game mechanics. In the fascinating talk,
Dignan explains:
- Why the future of work is play
- How we’re bored in places that matter – school, work etc. and how to fix this.
- It comes down to motivation and achievement
- The 2 key issues: lack of volition and lack of faculty
- That play is nature’s learning engine
Read more at PSFK
education,
fun,
gamification,
gamestorm,
pattern language
Brandon Klein
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Brandon understands that better teams are fundamental to all of our success. As a global thought leader, ushering in the 'Future of Work' revolution, he paves the way using data + design to accelerate the Collaboration Revolution. Brandon is the Co-Founder of the software start-up, Collaboration.Ai and an active member of The Value Web, a non-profit committed to changing the way decisions are made to better impact our world.